Portfolio

Evidence for serious technology teaching.

Mr. A builds courses where students move from concept to working system: code, circuits, prototypes, tests, data, revision, and technical explanation.

Environmental monitoring vessel diagram sensor bay battery
environmental monitoring vessel prototype plate 01
Professional summary

From ICT teacher to technology program builder.

The work sits at the intersection of Computer Science, Design Technology, STEAM, educational technology, and project-based curriculum design. The emphasis is finished work: a game that runs, a circuit that measures, a robot that responds, a prototype that improves through testing.

Hiring signal
  • Builds coherent middle and secondary technology pathways.
  • Designs units, rubrics, resources, and assessment systems.
  • Can support school-wide educational technology and innovation conversations.

Teaching Areas

Computer Science

Curriculum, project design, classroom implementation, assessment, and student-facing documentation.

Design Technology

Curriculum, project design, classroom implementation, assessment, and student-facing documentation.

Robotics and Physical Computing

Curriculum, project design, classroom implementation, assessment, and student-facing documentation.

Game Design

Curriculum, project design, classroom implementation, assessment, and student-facing documentation.

Environmental Monitoring / Sensor Projects

Curriculum, project design, classroom implementation, assessment, and student-facing documentation.

AI and Educational Technology

Curriculum, project design, classroom implementation, assessment, and student-facing documentation.

Curriculum and Assessment

Curriculum, project design, classroom implementation, assessment, and student-facing documentation.

Leadership and Systems Improvement

A serious school technology department needs more than devices. It needs a scope and sequence, reliable tools, shared assessment language, technical documentation, teacher workflows, and a public record of student achievement.

  • Technology curriculum mapping across year levels.
  • Project documentation standards and assessment rubrics.
  • Teacher AI workflow design for planning, feedback, and production.
  • Parent-facing explanations of rigorous technology learning.