About Mr. A

Mr. A teaches students to move from ideas to working systems.

Mr. A is a Computer Science, Design Technology, and STEAM educator based in China. He teaches students to build games, circuits, prototypes, sensors, code, and physical devices.

Portrait of Mr. A
Mr. A
Professional summary

Teaching, curriculum and practical projects.

His classes connect programming and design with practical projects. Students build games, circuits and prototypes, then test their work and explain the decisions behind it.

Curriculum and teaching resources
  • Develops technology courses across middle and secondary school, including the five-year MYP Design curriculum.
  • Creates lesson sequences, student handouts, assessment rubrics and interactive learning tools.
  • Supports colleagues with technology integration, teaching resources and professional development.

Teaching Areas

Computer Science

Python, algorithms, computational thinking and IB course planning.

Design Technology

Research, design specifications, prototypes and evaluation through the MYP design cycle.

Robotics and Physical Computing

Microcontrollers, circuits, sensors, motors and systems that students can test.

Game Design

Playable projects that develop programming, interaction design and debugging skills.

Environmental Monitoring / Sensor Projects

Water-quality monitoring, data logging, calibration and field testing.

AI and Educational Technology

Practical classroom tools, critical use of AI and professional development for teachers.

Curriculum and Assessment

Course sequences, lesson materials, rubrics and feedback linked to learning goals.

Leadership and Systems Improvement

His work beyond the classroom includes curriculum mapping, assessment design, teaching resources and support for colleagues using educational technology.

  • Technology curriculum mapping across year levels.
  • Project documentation standards and assessment rubrics.
  • Professional development on using AI for planning, feedback and teaching materials.
  • Clear explanations of classroom projects and student progress for parents.

Teaching Background

Mr. A has taught Computer Science, Design Technology, STEAM and robotics, alongside work in educational technology and curriculum design. His teaching combines programming and practical construction with research, documentation, testing and reflection.

Technical Interests

Python, MakeCode Arcade, microcontrollers, ESP32 systems, sensors, environmental monitoring, robotics, AI-assisted teacher workflows, curriculum maps, rubrics, and clear technical writing for students.

Contact

Get in touch

For teaching opportunities, curriculum collaboration or questions about the projects and resources, please get in touch.

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