Design Technology ยท Grade 7-9
Design Technology: From Problem to Prototype
Students move from a defined problem to a tested prototype, using research, criteria, iteration, and technical explanation.
Learning Objectives
- Define a problem with constraints and success criteria.
- Produce and test multiple prototype ideas.
- Explain design decisions using evidence.
Lesson Sequence
- Problem framing and research.
- Criteria, sketches, and planning.
- Prototype build and testing.
- Revision, presentation, and reflection.
Assessment
Students submit a prototype, process portfolio, test evidence, and design reflection.
Teacher Notes
The strongest portfolios show decisions, not decoration.