Grade 6 · Paper game design

Game rules and component plan

Plan the rules and components a player will need.

Prepared lesson material. Start this task when your teacher introduces it; it is not currently assigned homework.

For this lesson

2 pages · Use the handout for the complete instructions, examples and response spaces.

Read the handout text online

For diagrams, visual examples and the full layout, open the handout above.

HANDOUT 9PAPER GAME DESIGN

Plan the rules and components

TODAY’S ASSESSMENT CRITERION CFORMATIVE ASSESSMENT Criterion C only: write a logical, playable plan for the goal, components, rules, and player journey.

For this handout, your teacher records a score for Criterion C only. The other criteria are not being graded on this task.

Key words you need today

WORDWHAT IT MEANS
goalwhat a player is trying to achieve
componenta physical part such as a board, card, token, die, or score sheet
player journeywhat the player does from the first turn until the game ends

Follow these steps

1Write the goal. Use one precise sentence. Example: ‘Be the first player to collect five energy cards.’
2List every component. Write quantity and purpose: 24 cards, 1 die, 4 tokens, 1 board, 1 rule sheet.
3Write numbered rules. Include set-up, what happens in a turn, any choices, how a player wins, and what happens if there is a tie.
4Test your instructions. Give the rules to a classmate. Ask them to circle anything they cannot follow without your explanation.

Record your thinking

My game goal is… ________________________________________________________________________________
Components and quantities: … ________________________________________________________________________________
The rule a new player may find confusing is… I improved it by… ________________________________________________________________________________

Check before you upload

□ My goal is clear.

□ Every component is listed with a quantity.

□ My rules are numbered and include a win condition.

□ A partner read my rules and I corrected an unclear part.

Toddle upload: Attach this completed handout plus the work named above to the same Toddle assignment. This is where your work is collected; do not make a separate portfolio upload.

HANDOUT 9 • CRITERION C RUBRICPAPER GAME DESIGN

Continue using the evidence from the previous page.

Criterion C rubric • score out of 8

SCOREWHAT YOUR WORK SHOWS
7–8My plan is exceptionally clear, well-organized, and anticipates what a new player needs to know.
5–6My plan is logical and detailed enough for another person to make and play the first prototype.
3–4My plan includes a goal and some rules, but important details are unclear.
1–2My plan is incomplete or cannot guide the first prototype.

Teacher score — Criterion C: ____ / 8