Build your first game prototype
Make a playable paper prototype from your plan.
Prepared lesson material. Start this task when your teacher introduces it; it is not currently assigned homework.
For this lesson
Read the handout text online
| HANDOUT 10 | PAPER GAME DESIGN |
Build Prototype 1
| TODAY’S ASSESSMENT CRITERION C | FORMATIVE ASSESSMENT Criterion C only: follow your plan to make a playable first prototype and document one construction change. |
For this handout, your teacher records a score for Criterion C only. The other criteria are not being graded on this task.
Key words you need today
| WORD | WHAT IT MEANS |
| prototype | an early version built to test whether an idea works |
| label | a word, symbol, or number that tells a player how to use a component |
| iteration | an improved version made after learning from testing |
Follow these steps
| 1 | Build the essential parts first. Make the minimum board, cards, tokens, and rules needed for one complete round. Do not decorate first. |
| 2 | Use your plan. Tick off each component as you make it. Keep the quantities and labels from your plan. |
| 3 | Play one round. Use your own rules with a partner. Note exactly where a component or instruction does not work. |
| 4 | Document a construction change. Write what you changed during building, why you changed it, and how the change helped the game work. |
Record your thinking
| The first part I made was… because… ________________________________________________________________________________ |
| During construction I changed… because… ________________________________________________________________________________ |
| After one round, I still need to test… ________________________________________________________________________________ |
Check before you upload
□ My prototype has every essential component.
□ A player can complete at least one round.
□ My components are labelled clearly enough to test.
□ I documented one change from my plan.
Toddle upload: Attach this completed handout plus the work named above to the same Toddle assignment. This is where your work is collected; do not make a separate portfolio upload.
| HANDOUT 10 • CRITERION C RUBRIC | PAPER GAME DESIGN |
Continue using the evidence from the previous page.
Criterion C rubric • score out of 8
| SCORE | WHAT YOUR WORK SHOWS |
| 7–8 | My prototype is robust and carefully made, with highly effective technical choices that support the intended player experience. |
| 5–6 | I use my plan to make a playable first prototype with clear components and a documented change. |
| 3–4 | My prototype has some playable parts, but rules or components need major clarification. |
| 1–2 | My prototype is incomplete or cannot yet be played. |
Teacher score — Criterion C: ____ / 8