Grade 6 · Paper game design

Build your first game prototype

Make a playable paper prototype from your plan.

Prepared lesson material. Start this task when your teacher introduces it; it is not currently assigned homework.

For this lesson

2 pages · Use the handout for the complete instructions, examples and response spaces.

Read the handout text online

For diagrams, visual examples and the full layout, open the handout above.

HANDOUT 10PAPER GAME DESIGN

Build Prototype 1

TODAY’S ASSESSMENT CRITERION CFORMATIVE ASSESSMENT Criterion C only: follow your plan to make a playable first prototype and document one construction change.

For this handout, your teacher records a score for Criterion C only. The other criteria are not being graded on this task.

Key words you need today

WORDWHAT IT MEANS
prototypean early version built to test whether an idea works
labela word, symbol, or number that tells a player how to use a component
iterationan improved version made after learning from testing

Follow these steps

1Build the essential parts first. Make the minimum board, cards, tokens, and rules needed for one complete round. Do not decorate first.
2Use your plan. Tick off each component as you make it. Keep the quantities and labels from your plan.
3Play one round. Use your own rules with a partner. Note exactly where a component or instruction does not work.
4Document a construction change. Write what you changed during building, why you changed it, and how the change helped the game work.

Record your thinking

The first part I made was… because… ________________________________________________________________________________
During construction I changed… because… ________________________________________________________________________________
After one round, I still need to test… ________________________________________________________________________________

Check before you upload

□ My prototype has every essential component.

□ A player can complete at least one round.

□ My components are labelled clearly enough to test.

□ I documented one change from my plan.

Toddle upload: Attach this completed handout plus the work named above to the same Toddle assignment. This is where your work is collected; do not make a separate portfolio upload.

HANDOUT 10 • CRITERION C RUBRICPAPER GAME DESIGN

Continue using the evidence from the previous page.

Criterion C rubric • score out of 8

SCOREWHAT YOUR WORK SHOWS
7–8My prototype is robust and carefully made, with highly effective technical choices that support the intended player experience.
5–6I use my plan to make a playable first prototype with clear components and a documented change.
3–4My prototype has some playable parts, but rules or components need major clarification.
1–2My prototype is incomplete or cannot yet be played.

Teacher score — Criterion C: ____ / 8