Grade 6 · Paper game design

Revise your game prototype

Use playtest evidence to choose and test improvements.

Prepared lesson material. Start this task when your teacher introduces it; it is not currently assigned homework.

For this lesson

2 pages · Use the handout for the complete instructions, examples and response spaces.

Read the handout text online

For diagrams, visual examples and the full layout, open the handout above.

HANDOUT 12PAPER GAME DESIGN

Revise Prototype 2 using evidence

TODAY’S ASSESSMENT CRITERION DFORMATIVE ASSESSMENT Criterion D only: make a focused revision from player evidence, test it again, and explain whether it improved the game.

For this handout, your teacher records a score for Criterion D only. The other criteria are not being graded on this task.

Key words you need today

WORDWHAT IT MEANS
revisiona purposeful change made to improve a design
test resultwhat happened when players used the changed version
successfula change that solves the identified problem without creating a worse one

Follow these steps

1State the evidence. Write the player problem exactly. Example: ‘Two players did not understand how to draw a card.’
2Consider two fixes. Sketch or list two possible changes. Choose the one most likely to solve the problem with available time and materials.
3Make Prototype 2. Change the rule, board, cards, or components. Label the new version clearly.
4Test the change. Run a short new test. Record whether the player problem improved, stayed the same, or created a new issue.

Record your thinking

Players struggled with… ________________________________________________________________________________
Fix option 1… Fix option 2… ________________________________________________________________________________
I chose… because… ________________________________________________________________________________
After the new test, the change… ________________________________________________________________________________

Check before you upload

□ I stated a player problem using evidence.

□ I considered two possible fixes.

□ I labelled and made Prototype 2.

□ I tested the revision and recorded the result.

Toddle upload: Attach this completed handout plus the work named above to the same Toddle assignment. This is where your work is collected; do not make a separate portfolio upload.

HANDOUT 12 • CRITERION D RUBRICPAPER GAME DESIGN

Continue using the evidence from the previous page.

Criterion D rubric • score out of 8

SCOREWHAT YOUR WORK SHOWS
7–8I use evidence strategically to make and evaluate a well-justified revision that noticeably improves the game.
5–6I use evidence to make a practical revision and test whether it improves the player experience.
3–4I made a change, but the link between evidence, fix, and result is unclear.
1–2My revision is missing or is not connected to evidence.

Teacher score — Criterion D: ____ / 8