Final game build plan
Plan the materials and steps for your final game.
Prepared lesson material. Start this task when your teacher introduces it; it is not currently assigned homework.
For this lesson
Read the handout text online
| HANDOUT 13 | PAPER GAME DESIGN |
Prepare the final build plan
| TODAY’S ASSESSMENT CRITERION C | FORMATIVE ASSESSMENT Criterion C only: create an efficient final build plan that includes materials, production steps, visual choices, and time for testing. |
For this handout, your teacher records a score for Criterion C only. The other criteria are not being graded on this task.
Key words you need today
| WORD | WHAT IT MEANS |
| production plan | a numbered order for making the final version |
| visual system | repeated colours, symbols, and type that help players understand components |
| quality check | a final test for spelling, durability, labels, and rule clarity |
Follow these steps
| 1 | List final materials. Include quantities, for example ‘30 printed cards, 4 tokens, 1 laminated board’. |
| 2 | Write a build order. Number every step from preparing files to packing the game. Include time for a final playtest. |
| 3 | Choose a visual system. Decide colours for categories, symbols for actions, and a readable type style for instructions. |
| 4 | Make a quality-check list. Add checks for spelling, cut edges, durable pieces, matching rules, and a playable game. |
Record your thinking
| Final materials and quantities: … ________________________________________________________________________________ |
| My build order: 1… 2… 3… ________________________________________________________________________________ |
| My visual system will help players because… ________________________________________________________________________________ |
Check before you upload
□ My material list is complete and realistic.
□ My production plan has a numbered order.
□ My visual system supports clear gameplay.
□ My plan includes a final playtest and quality check.
Toddle upload: Attach this completed handout plus the work named above to the same Toddle assignment. This is where your work is collected; do not make a separate portfolio upload.
| HANDOUT 13 • CRITERION C RUBRIC | PAPER GAME DESIGN |
Continue using the evidence from the previous page.
Criterion C rubric • score out of 8
| SCORE | WHAT YOUR WORK SHOWS |
| 7–8 | My plan is exceptionally thorough, efficient, and anticipates production and usability details that will strengthen the final game. |
| 5–6 | My plan is logical, realistic, and supports a clear, complete final build. |
| 3–4 | My plan includes some materials and steps, but details are incomplete. |
| 1–2 | My plan is missing key steps or cannot guide final construction. |
Teacher score — Criterion C: ____ / 8